He will use his prosthetic arm to open the door. The two criminals that the Gerneral spoke of earlier will be at her desk but will run away. He met Meetra Surik there while investigating a possible murder. Your ship is shot down by some ground turrets and you party is rescued at the crash site by Bao-Dur. The next room is filled with turrets that will fire on the party as soon as they enter the area. Then travel to the next force shield and battle two more military droids, followed by three more in the next room. Then, grab the items on the beach and in the southwest and head towards the mine field in the southeast. In order to find this character you must travel to the Cantina and talk to Luxa who is standing at the bar. The Sith attack also concentrated heavily on some obscure ruins to the south, but the reason for this is unknown." A Western Fringe farmer was attempting to reach Khoonda with a load of atmospheric sensors when he … Use Bao-Dur to defuse them and collect the goods. A group of 5 thugs will enter the hanger and you will have to battle them. I want to be light side and confront his men. After many years working for the Republic, Saedhe was asked to join the Khoonda Militia on Dantooine as an investigator. But no number of mines on the west side seem to do the trick - even when I have so many down that the game won't let me place anymore. Unfortunately for you, the bay doors are locked and ship requires ignition pass codes. I just left Telos. , Speak to the secretary behind the desk and tell him that Lorso sent you to board the shuttle. Decide to help the merc for some hefty dark side points. Mods: TSLRCM, M4-78, … When organizing the defense of Khoonda, one of the tasks is to shore up the minefields. Beyond Goto and the Telos mercenaries, no one outside of Dantooine shows any interest in the planet, its ruins, or its settlement. This battle is more difficult than the tank droid. , When attacking the tank droid, equip any shields that protect against heat. However, Zherron is reinstated when the mercenaries reveal their plans for attack. There is a thug in front of the Bumani Exchange corp offices. Travel to docking bay number 2 and show the guard you credentials to enter the facility. Do you know where I can find this? Dobo must lay low for awhile and so ends you excellent adventures in smuggling. True, the mercenaries wanted to collect the bounty on Jedi, but that still doesn't justify the attack on the settlement. Offer to help Czerka steal the Ithorian's droid from docking bay. I have a few more questions concerning Dantooine: - I've just helped Khoonda defeat those mercenaries that attack. After the battle, pick up any dropped items, heal yourself, and use the lab table if necessary. Search the lockers to grab the shield and return to Dobo's shop. There are four of them, kill the commander first and then the rest of his guards. He will open the doors and give you a gift from Lorse - a piece of equipment needed to construct a light sabre. Inside of the docking bay you will run into the advanced droid and one TSF guard. He can be bribed or persuaded to give you the information. Speak to Samhan Dobo in the shop next to the Cantina and agree to complete some tasks for him to join the smugglers. The center of the room is filled with noxious gas emission, so stick to the sides near the wall. Every other mercenary, including Azkul (if you side with him) mentions that it's a third party paying them. After sabotaging Khoonda, I ask Visas about her sight & learn 'Force Sight' (*). The door down the hall will now be open. There are 5 guards armed with blaster rifles in this battle. Travel to the Ithorian complex and speak to Chodo for more information on the man. At the top of the platform there are also two more normal mercs. As I understand, it was Azkul's own ambition to take over. This strange looking alien refers to you as general and has the ability to disrupt shields. After the battle, demand a reward from Lorso, then tell her that the exchange has been taken care of. Unfortunately some CSF officers have caught on to the smuggling and are waiting there to intercept your team. Working with the Ithorians is the light side path and working with Czerka will lead down the path of darkness. From there the battle is as easy as the previous attack. If I then leave the Ebon Hawk and talk to the general again, the … Don't be distracted by him, instead turn to the left and take out another military droid. Wanting to see what the best way/better way would be.For reference my order was Onderon (dxun) Dantooine Back to Onderon for civil war Nar Shaada Korriban Then the whole ending thing. Administrator Adare and her advisor, Jedi Master Vrook Lamar (one of the former members of the Dantooine Jedi Council) were seen as obstacles to the Exchange's plans. Besides the handmaiden battles there is little else to do at the academy. The Exchange hoped to use Dantooine, which had nearly been severed from the Galactic Republic following the loss of the Jedi Enclave, as their base of smuggling operations. True, the mercenaries wanted to collect the bounty on Jedi, but that still doesn't justify the attack on the settlement. If you win the card game you will be rewarded with the dancer. There are supplies hidden amongst a corpse at the end of the hallway to the left. Here you will encounter Opo Chano, a technician. , Speak to Lt. Dol Grenn in the TSF offices to begin the bounty quests. This room also contains a computer terminal that can be used to overload the droid recharging stations. She will try to subdue you after the battle and another fight takes place. Kill him to keep him quiet. If the turrets in the previous room have not been destroyed, they will become active when the reactor is brought online. Before you leave, you will receive a crucial lightsaber fixture from the Duros behind the desk at the docking bay. This battle also has no restrictions so they should stand little chance against your force powers. Dark-sided players will kill Vrook in battle, unless they succeed in distracting him earlier by making him fight the mercenary camps. Battle number 4 is against a pair of handmaidens. You can use the persuade command to get 50 more credits out of Lorso if your skill is high enough. You can then help the mercs (Dark Side) or defend Khoonda (Light Side) as the last thing you do on Dantooine. Czerka Offices Attacked Since you have completed the missions involving the exchange, return to the Czerka offices to find them being attacked by mercenaries. Bao-Dur will not take kindly to this behavior and your influence with him will drop if you ignore his complaints. Next, start out the battle by lobbing some powerful grenades (plasma works well) into the three oncoming handmaidens. Then attack the shielded enemies with force powers to take away large amounts of health. And then...nothing. Then, take a left while walking down the ramp from the platform and face three more mercenaries guarding a tunnel entrance leading underground. Once inside, walk across the docking bay to the storage facility. Board the Ebon Hawk and take off for another destination. On top of that, they would have to deal with Goto, who specifically wants the planet to remain under Republic control. Follow Bastila into the Jedi Chambers. Demand a final payment for the quest and he will give you a discount at his store. This updates your journal. Take them out with grenades before attempting to disarm the mines. ~~~~~ ~ 5. Then, ask her about constructing a lightsaber in order to become a more powerful member of the Sith and you will gain experience and dark side points. Contact Info ~ ~~~~~ If you have any comments, questions, or found any errors please contact me at jiyu_aifu@yahoo.com Make sure you put in a subject and mention that the game is Star Wars: Knights … She agrees to help you accomplish this task and directs you towards the Bumani Exchange Corp offices across from the Czerka offices. We know that someone or some group has hired the Dantooine mercenaries to drive out the settlers, but who would be doing that? In KOTOR 2, Dantooine is a single settlement of embittered survivors fending off mercenaries and scavengers looking to loot the Jedi Enclave clean of any remaining relics. As you enter the main hall where Jana Lorso works you will face another group of mercenaries. Can't go through into different areas, EXCEPT the Ebon Hawk. In the room where you meet a scientist/historian named the Disciple go to the front of the room where 3 mercenaries that are dead they have a data pad saying Vrook is … Speak to Duros in front of the Czerka station for information on Batu Rem. In Apartment complex A, search the northern dormitory's footlocker and the inhabitant will confront your party. Unfortunately, the facility officers do not believe your claims and must investigate the killing. One item that is dropped is one of the four critical items that will activate the HK unit inside of the Ebon Hawk. Like many veterans of the recent war, Dopak found himself unemployed as the fighting ended. The second bounty is on two criminals that can be found in the Czerka offices. Bribe him for the info and return to Grenn to collect the reward. Open the security door straight ahead to enter a long hall that contains another military droid. Moza will call you and tell you he is held up in the vivarium room. Open the canister from the control panel and take the supplies. Guide part 7 , Behind Atton there is a navigational chart that shows the Ebon Hawk's destination. Now, return to Khoonda … Be sure to heal as soon as you finish off the human enemies because the surrounding beasts are quick to close in. Blow up the damaged container in this area with a minor frag mine to obtain the contents. This will open up an option to join the smugglers and earn some points towards the dark side. First, remember that the mercenaries like to use shields, so a lot of melee attacks will be deflected. Before entering the apartment complex you must access the character select screen and remove all teammates from your group. The first quest involves traveling to the Ithorian Compound and entering their Vivarium. Press J to jump to the feed. Maybe I forgot too many details over the many years of my knowing this game. The battle leads to the center of town where there are three more mercenaries (one is a veteran) and two heavy defense turrets on top of a platform. That was basically the brief history of what happened to Dantooine since KOTOR 1. The first battle is against one woman and you are not allowed to use any equipment, items, or powers. You will face five handmaidens, three from the front and two in back. Tell the guard outside that you have been sent by Luxa and he will allow you to pass. Speak with Jana Lorso to earn your dark side points and receive another evil quest. They've already demonstrated they could capture him without attacking Khoonda. Reply that you are there to kill him and he will order his guards to attack. Around the next bend there is another sentry droid which announces the presence of three more mercenaries around the corner. Kreia's force heal command will make this battle much easier. The choice is yours, but in terms of assembling a lightsaber, the fastest method involves traveling to Nar Shaddaa first. Battle number 5 is the most difficult of the encounters. Speak to the Gamorrean by the door in the next room and he will lie to Slusk and grant you access to his office. . . Czerka Offices Dark Path The Czerka offices can be entered from the Residential Module 082 East. Deeper into the offices there are four more mercenaries who are accompanied by two combat droids. The first groups I'd think of would be the Exchange, Czerka or the Sith, since the mercenaries describe their employer as 'rich and powerful'. Across from this hall is the entrance to the reactor. After defeating the group you will come across a modified assassin blaster. Star Wars: Knights of the Old Republic II ... Part 23: Dantooine: Hey, We Were Running Short on Mines, Okay? I am starting my second play through of kotor 2. , You will be placed under house arrest in a dormitory. They are easily killed with a few blasts of force lightning. Battle number 3 is against a handmaiden and you are allowed to use any items or techniques at your disposal. , There is a hall branching from the hanger, take this path to find three doors. When the party lands at the polar region, three HK-47 assassin droids will greet the survivors of the crash. It is next to the control panel that overloaded the droid recharging stations. After the room is cleared there is a workbench and a lab station on either side of the room. They had planned to make KOTOR 3, but cancelled it because LucasArts was having to make cutbacks and fired a lot of people; still, I don't see why they couldn't have eventually made one if they could wait 7-8 years to release TOR. This Twi'lek can be found dancing in the Cantina. There are basically four things that you can either do to help or sabotage the Khoonda defense. New comments cannot be posted and votes cannot be cast. If not, take a character who has a high treat injury skill and use the lab station in the entrance to the ship hanger to create some. Check the terminal at the top of the platform to find the best method for obtaining the Ebon Hawk. The man will then approach you and ask to be escorted out of the area. The secret Academy is not large but once you leave, you can never return. Wii FC: 0967-4933-7285-7961(BlkThunder) Pokemon Diamond FC: … Star Wars™: Knights of the Old Republic series. This time, an offer will come in from the Czerka Corporation offering you a job when you are released. First off, equip every character with their own deflector shield. Then, take the tunnel down into the old military base. Forget the stun droid force power and instead stick with force lightning to bring the machine down in only a few hits. Main Knights of the Old Republic Walkthrough. At this stage just go along with everything they say. When you reach the apartment you have the option to turn the man into TSF where he will be safe, give him to Czerka where he will be killed, or extort him and then betray him. This is also an opportunity to converse with your team members and gain influence. Focus on one guard at a time until they are all put down. Later, take this blaster party to the evil Dobo brother who runs an item shop next to the Cantina. Either use computer spikes to shut down the security system, or if your persuade skill is high enough you can lie to the guard and convince him to give you samples of the plant. Stick to ranged attacks for these enemies, or risk running through the mine field in front of them. , Travel to the docking bay. TSF Headquarters Before speaking with either of the groups you should go to the TSF headquarters to retrieve your equipment. Be sure to open the containers next to and on top of the platform. There are four mercenaries in the Lobby armed with blaster rifles. Only then will you be allowed into the apartment to make the deal. You have the option to stick to the cliff side path, the water, or attack the mercenaries in the center of the map head on. Search the hallway straight ahead and the supply pack in the center of the next area. When Darth Malak destroyed the Jedi Enclave on Dantooine in 3956 BBY, the settler community of this relatively recently colonized planet found itself deprived of any support. Grab the supplies behind the droid and then enter a large room at the end of the hall and face a second military droid. Complete Dantooine then talk to her about opening trade routes then about Dantooine. He cannot pay back the exchange and will suffer greatly for this. Next, Dobo will instruct you to go to the medical facility across from the Ithorian compound and steal some supplies from the canister. This droid can be reprogrammed to assist the party. After this conversation you choose to rest again and the communications console will ring again. She will reward your party with credits and inform you that a shuttle is waiting at docking bay 3 that will take you to the planet's surface. Kotor 2 Lightsaber Parts Dantooine; Kotor 2 First Lightsaber Games; Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation.. Respond with a lie that Chodo would like you to pick up the shields for inspection. He wishes you to speak with him when you are released. Pursue the line of conversation involving criminals that are loose on Telos and you will be able to collect on three bounties. Inside this room there are some supplies and a data pad containing the ignition codes. Continue through to the next force field using Bao-Dur and face three Telos Military Droids. The Exchange hoped to use Dantooine, which had nearly been severed from the Galactic Republic following the loss of the Jedi Enclave, as their base of smuggling operations. The latter seemed to be removed when Master Vrook was caug… Travel to the reactor and activate it through the control panel. Pick a fight with him and kill him to earn dark side points. , Inside Slusks office he asks what your motives are, and you reply that you simply want him dead. This may seem impossible but there are some tricks to get ahead. Speak kind words to T3 and the Handmaiden and put your trust in Bao-Dur. The next area contains the orbital shuttle. Okay, I'm doing the Attack on Dantooine mission. Return to Samhan Dobo's shop to complete the quest. Do not threaten to kill her while intimidating Slusk or you will have to fight both of them at the same time. You may want to take advantage of a Jedi with healing abilities for this battle. These enemies are likely to be using shields so prepare to hit them with some force powers. Azkul also wanted to sell Master Vrook to Goto. Also, ask about what the TSF plans on doing for a fuel source since the destruction of Peragus. The general and all the militia are in the same place as before the cutscene. He is also a required member of the party. This sequel to the blockbuster RPG features an all-new, more perilous storyline, new characters, classes, locations and force powers. When you are trapped in the force cages, a bounty hunter named Batu Rem will enter the facility to kill you and your allies. The General will offer you money for finding alternate energy sources and your journal will be updated. The general and all the militia are in the same place as before the cutscene. The goal of this area is to visit the prison and release your party members. Lie to the Ithorian in front of the door to the hanger and then show him your credentials. Speak to Lieutenant Grenn and he will offer you three bounties on recent criminals that are currently on the station. The door to the next area is shielded, so select Bao-Dur and select the bash option. He says that Jana Lorso has more information. There are four turrets in this large area, and they are shielded so use anti shield weapons or force powers to take off large chunks of their health. The Sith are hunting down the Jedi, so them having an interest in Dantooine is easy to excuse. A security crew will stop the crew and arrest them as witnesses to the destruction of the mining facility. Speak to the protocol droid behind the desk. There are only three officers in the group, so make quick work of them and you will be transported back to Dobo's shop. You can attack them through the walls with force lightning. So I suppose you could say he's effectively hired himself. Has anyone encountered this? Kill him and return to the Cantina to report back to Luxa. Sid_Starkiller 12 years ago #2 Kill Saquesh, the guards will attack without engaging the dialogue. Kotor 2 was pretty grey but yeah: I would've liked a 3rd Kotor in any event. All you have to do to complete this quest is witness the two leaving the office and then tell the lieutenant that you killed them. Dopak was a veteran of the Mandalorian Wars and Jedi Civil War who ended up as a mercenary on Dantooine under the leadership of former elite Sith commando Azkul. On the other side of the crash site there is a hidden cache that is surrounded by mines. The second quest is to steal some shield generators from the Ithorian docking bay. The medical bay is back up on Residence Module 082 West. However, they are primarily assassins in this game. Side Quests Downstairs, outside of the Cantina you will encounter a couple humans who are harassing an offworlder. There are also four black lockers that can be searched for items. The next room is filled with poisonous gas grates, so stick to the walls. A CSF officer will witness the theft and say that he is going to report the act to his superiors. Last time, we were poking around the Kinrath caves on Dantooine and stumbled upon Master Vrook, the second of our four lost Jedi Masters. I've just visited the crystal caves on Dantooine and Azkul is awaiting me with a group of mercenaries. Get ready to bust out the armor and force powers and zap the woman in white across the room. Carth will meet you outside the chambers and point the way. Light side or dark side, I assumed this was the way of moving forward and went with it. From what you gather from Lorso, this man is in trouble with Czerka. There is also a handmaiden known as the Last Handmaiden who resides in the entrance chamber. Cookies help us deliver our Services. There are also items to be found at the end of the beach and among the skeletons on the southwest corner of the map. That's good explanation for what would continue to motivate him, but where is the evidence that the entire operation was his plan from the beginning? Focus your entire party on one droid at a time until they are disposed of. Leave the offices and take the lift to the cantina level. After the battle, look for the bunker entrance near the crash site and head underground. In the center of the room there is a computer terminal where the turrets can be switched off and you can download a map of the facility. Forgiving Bao-Dur, Atton, and T3-M4 for their capture will give you increased influence with these characters. However, in my "to-do" list it still says that the people on Dantooine do not trust Jedi and that result could be dangerous (or something similiar to that). Reactivate the Defense Droids: At #10, reactivate all three defense droids and then use the console to reprogram them to fire on the mercenary enemies. You can attack them through the walls with force lightning. User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public. Speak to the new droid and tell him that you will be escorting him the Czerka offices. So up til now in my playthroughs of Dantooine I've always killed the mercenaries in the crystal caves. She senses that you are visiting Slusk to take him out for Czerka. Threaten him and then take his life to earn dark side points. (It is in the hall with the windows just past the second cantina entrance.) The third bounty is on Batu Rem, the man who was impersonated someone trying to kill you. IGN & Friends Among Us Charity Livestream, Where to Buy RTX 3060 Ti, RTX 3070, and RTX 3080 Gaming PCs (Updated), CES 2021 Highlights: The Biggest Announcements From The Show, Star Wars Knights of the Old Republic II: The Sith Lords, Things Ghost of Tsushima Doesn't Tell You. For those of you who feel deeply knowledgeable about the details of the story Kotor 2 tells, here are some things which I am not 100% sure I understand. This can be useful for experience points. Before entering the game, be sure to buy some better cards from the woman near the swoop racing entry desk. , Going through the center leads to a large battle, but its one that can be won. If you have chosen a male character the Last Handmaiden will join your team on the ship. Travel through the offices until you reach Jana Lorso behind a desk. He tells you to speak with Jana Lorso at the Czerka headquarters. If I then leave the Ebon Hawk and talk to the general again, the … Remember, items can be broken down into chemicals. The armory will be opened and you will have to search the lockers for all of your equipment. Instead, kill Slusk and then deal with Luxa. Can't go through into different areas, EXCEPT the Ebon Hawk. 1. 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