You can use your touch treatment more often. Prerequisites: Mesmerist level 7th, painful stare class feature. Benefit: When you are within 30 feet of your implement, you don't need to attempt a concentration check to cast spells associated with that implement. Meditating is a full-round action that provokes attacks of opportunity. Normal: You must have the ability to cast psychic spells in order to use occult skill unlocks. (Amp) You or one target of the spell gains resistance to physical damage equal to 2 + the spell's level until the start of your next turn. All other level-dependent parameters of the power forged into the item are set according to the effective manifester level. Benefit: While your phantom is within your reach, you gain a +4 bonus on Perception checks. If you do, you can extend the same benefits to one additional ally within 30 feet at the time you invest mental focus. If the spell effect already causes creatures to become shaken, on a failed save, add the duration of this metamagic effect to the duration of the shaken condition imposed by the spell. This entry is absent if a feat has no prerequisites. The caster level for this ability is equal to your character level, and the save DC is equal to 11 + your Intelligence modifier. Prerequisite: Phrenic amplification class feature. | OGN Articles The caster level for this ability is equal to your character level, and the save DC is equal to 10 + your Intelligence modifier. Cookie Notice Special: You can take this feat multiple times. The original alternate theme for the Archives of Nethys. Expending your psionic focus does not require an action; it is part of another action (such as using a feat). Prerequisite: Mesmerist trick class feature. Half-Elf: Flexible +2 goes into | 5th Edition SRD If you fail a Xenoglossy check, you can't use the Xenoglossy feat to attempt further communication with that creature until you gain additional ranks in Linguistics. Psionics Unleashed. This bonus lasts for 10 minutes after the summoning ritual is complete. Psychic Details Psychic Feats Psychic Focus Spells Psychic Sample Builds Conscious Minds Subconscious Minds The Tangible Dream Source Dark Archive pg. It has pros and cons. If you have no ranks in the appropriate skill, you cant use the occult skill unlock, even if that skill can be used untrained. Psychic healing doesn't require a healer's kit. | Basic Fantasy SRD. New Pages | Recent Changes | Privacy Policy. This DR increases by 1 for every 5 mesmerist levels you possess. Using this feat doesn't use up your one daily use of the read aura unlock, which you can still use either to read another type of aura or to read an emotion aura without taking the penalty associated with this feat. For example, if a pyrokineticist succeeds at her caster level check against a white dragon's breath weapon, she negates the breath weapon's effect in the entire area, and the dragon must wait 1d4 rounds to use its breath weapon again. Benefit: While your phantom is confined within your consciousness, you gain a +2 bonus on saving throws against death effects, energy drain, and possession. The price of psionic items depends on the level of the power and a characters manifester level. Crafting psionic tattoos and cognizance crystals uses new item creation feats detailed below. A variant of the Round feel, more compact. When you die, your body explodes in one final, destructive kinetic blast. Benefit: You gain one additional focus power from among those available from your chosen implement schools. Its effects stack. You can cast this spell twice per day as a spell-like ability. For further advice on feats, see my The following format is used for all feat descriptions. Expansive Spellstrike, Force Fang, Spell Swipe and Supreme Spellstrike *. You have honed your mind to harness psychic power. Benefit: When you implant a trick, the subject gains a +2 morale bonus on initiative checks until the trick is triggered or its duration ends. Intelligence for spells, +2 to overcome spell resistance that stacks with The range of guidance increases to 120 feet. Benefit: The range of your hypnotic stare increases by 10 feet. | d20 Anime SRD One participant can provide a form infusion appropriate for the composite blast, and the other can provide an appropriate substance infusion. Light theme with purplish hues and a simpler font. The blast uses the Constitution modifier of whoever provided the substance infusion and the Dexterity modifier of whoever provided the form infusion. Benefit: Select an implement school. Touch AC scales very little from level 1 The classic look for the Archives of Nethys. You can combine your blasts with those of another kineticist. The favored class bonus gets you extra spells known, Against spells and spell-like abilities, treat a success as if you had counterspelled the effect using dispel magic. Expending your psionic focus to power a feat, class feature, or any other ability only powers a single effect. Detect Thoughts (Sp): Detect thoughts is a This time, I'm covering the psychic. Its like taking 10, except that the number you add to your concentration modifier is 15. Zeal: 1stdelusional pride, 2ndfalse life, 3rdheroism, 4thfreedom of movement, 5thjoyful rapture, 6thgreater heroism. Psyche - Traits - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Armor Shields Weapons Feats + All Feats General General (No Skill) Skill Game Mastery + Afflictions Creatures Hazards Rules + All Rules Actions/Activities Normal: Shifting focus between two implements takes 1 minute of quiet contemplation. | Starjammer SRD You become trained in Occultism; if you were already trained in Occultism, you become trained in a skill of your choice. Benefit: When a creature takes damage from a fearsome spell, if that creature failed its save against the spell, it becomes shaken for a number of rounds equal to the spell's original level. | Warrior, Rogue, Mage SRD New Pages | Recent Changes | Privacy Policy. Amplifications, but there arent enough good options to leave much room for Privacy Policy. Prerequisites: Acrobatics 3 ranks, kinetic blast class feature. Your phantom is a deadly foe of incorporeal adversaries. Remember that permanently increasing your intelligence will give you Benefit: The distance from you at which your phantom can deliver touch spells increases by 20 feet. - Allows us to heal when casting slotted spells (it's 2 to 20 HP) with Sustaining Steel. When you expend your psionic focus, it applies only to the action for which you expended it. The Psychic is very MAD for a spellcaster. Prerequisite: Wild Talent. | True20 SRD never need to make an actual attack. Normal: By removing points of mental focus from one implement, you can add the same amount 1 to another. Benefit: Your cranium has been tightly bound with boards and wrappings to change its shape and attune your mind to your psychic discipline. | Open Fantasy SRD Your emotion-affecting magic causes psychic trauma in your opponents. Benefit: When a target takes damage from your painful stare, it must succeed at a Fortitude saving throw (DC = 10 + 1/2 your mesmerist level + your Charisma modifier) or become fatigued for 1 round. support a limited subset of Pathfinders rules content, average of 12.2 on CR 1 monsters to 16.4 on CR 20 monsters. Prerequisites: Mesmerizing Feint, Bluff 10 ranks, hypnotic stare class feature, psychic inception bold stare. The host can attempt a Will save with a DC equal to that of the original possession effect to resist this alteration. Prerequisite: Spiritual interference class feature. The glittering hoard of a terrifying dragon! The summoner is an unusual entry here, because it only ever gets 6th-level spells. Copyright 2013, Dreamscarred Press; Authors: Andreas Rnnqvist, Jeremy Smith. Pathfinder Roleplaying Game Occult Adventures, Latest Pathfinder products in the Open Gaming Store, Week 43: Playable Ancestries: Headless (PF1e), Week 18: Master Class: Cantripothurge (PF1e). Benefit: Your phantom's natural weapons are treated as having the ghost touch property. Even if you could, it's not worth the feat slots. A manifester cant use a metapsionic feat to alter a power being cast from a power stone, dorje, or other device. Normal: When feinting against a non-humanoid, you take a 4 penalty. Psychic Disciplines Breakdown Special: You can take this feat multiple times, choosing a different spell each time. Proficiencies: The only thing that you're remarkably good at is spellcasting. Characters without the Compounded Pain feat can apply the effects of only one stare feat to an individual attack; a mesmerist with multiple stare feats must choose which to apply before the damage roll is made. The Hypertext d20 SRD TM is owned by BoLS Interactive LLC. Prerequisites: Int 13, ability to cast instigate psychic duel. for further analysis. In addition, once per day when you fail a saving throw against a death effect or possession effect or gain a negative level, as an immediate action you can shunt that effect into the phantom's section of your soul instead. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. My GM is pretty adamant that the metamagic Still Spell and Silent Spell exist for a reason, and that Thought/Emotion components are clearly detectable in the same way - and what's more, that with Deceitful & Cunning Caster, I take the same -4 penalty to Bluff attempts for . A scarring spell uses up a spell slot 1 level higher than the spell's actual level. An alternative feel, based on the Rulebooks. If someone casts a dream council spell that includes you as a target while you are dreaming, you can enter a shared dreamscape as described in that spell without spending a casting of dream or dream council. Eventually, it'll include advice for every ancestry and versatile heritage . Your spirit bonus from spirits of that legend increases by 1. Normal: You must have the ability to cast psychic spells in order to use occult skill unlocks. Benefit: You gain an extra pool of manifestation points with a number of points equal to 1/2 your character level. The Psychics strange ability scores mean that a variety of races can work as psychics. Feats represent special tricks and edges that characters have acquired though training, luck, or a quirk of birth. Benefit: You can use detect thoughts at will as a spell-like ability against a host creature you possess. Each time the target fails its save, it must save again the following night or be affected by another nightmare, though the save DC decreases by 2 each night after the first. Benefit: You gain a wild talent that's at least 2 levels lower than the highest-level wild talent you can currently use. Prerequisites: Int 13, Linguistics 3 ranks. class bonus is useful once it adds up a bit. No armor, either, but you dont care about 21 You pull colors and shapes from the depth of your mind, projecting impossible creations into the world as tapestries of astral thread or sculptures of force and light. Even before the pandemic, the business, like so many others, was shifting online. You cast spells like a psychic and gain the Cast a Spell activity; as you don't have a subconscious mind, your thought components are simple intentions. Legal Information/Open Game License. Prerequisites: Cha 13, Knowledge (planes) 3 ranks. Home > Alternative Rule Systems > Psionics > Psionic Feats Contents [ show] Subpages Access Psionic Talent [Psionic] Additional Terror [Psionic] Advanced Archer Path [Psionic] Advanced Ascetic Path [Psionic] Advanced Assassin Path [Psionic] You can also use seek thoughts on your host as a spell-like ability once during the possession. bonus is well worth it. Each time you take the feat, you increase the number of times per day you can open your third eye (and read an aura) by one. This works as the treat deadly wounds use of the Heal skill, but also grants the creature a number of temporary hit points equal to the amount of damage healed. 138 You unlock the secrets of the occult world. The host receives no saving throw, and the effect functions as if you had concentrated for 3 rounds. Creatures harmed by your spells relive their torments in nightly terrors. Each time you take the feat, select a different implement school. This feat can affect only one implement from a given school at a time, even if you have selected the same implement school more than once. Prerequisites: Psychic Sensitivity or ability to cast psychic spells, Perception 1 rank or Sense Motive 1 rank. Dwarf: Wisdom bonus works for some Benefit: Your pool of serpent-fire ki increases to 5 points. When you maintain your chakras as a swift action without opening a new chakra, you can choose to attempt either the Fortitude save or the Will save instead of both. You are more adept than most at shifting mental focus between your implements. Get the complete Extinction Curse Pathfinder 2e print bundle (ONE bundle available) Home > Feats > General Feats > Psychic Sensitivity Your close bond with your phantom helps you to focus your concentration. We support a limited subset of Pathfinders rules content. Prerequisites: Mesmerist level 9th, painful stare class feature. Archetypes with the multiclass trait represent diversifying your training into another classs specialties. ranks to spread around your gigantic skill list. | Forge Engine SRD Regardless of the type of items they involve, the various item creation feats all have certain features in common. This metamagic feat can be applied only to spells with the emotion or fear descriptor. You possess and can open a third eye that permits you to see things as they really are and gain greater insight into auras. Benefit: An intuitive spell can be cast with no thought components. Benefit: You can ready an action to use your blast to counter an opponent's elemental abilities. The Spellstrike combo is 2 dedication fetas, min. In addition, when you cast a touch spell to be delivered by your phantom, you can modify the spell as if you possessed the Ectoplasmic Spell metamagic feat. Telepathic Bond (Sp): Telepathic bond is a Source Dark Archive pg. The default theme for the Archives of Nethys, forged on the fires of CSS3. This bonus doesn't apply on other checks using the base skillsonly on checks for occult skill unlocks. You unlock the secrets of the occult world. class bonus is really unique and exciting. You must attempt a Will save against the spell (even if it doesn't normally allow a saving throw). A feat may have more than one prerequisite. When you spend generic focus to activate focus powers with one of that school's implements, the focus powers cost their listed amount of mental focus. Wis: If Power Stones: Base price = power level x manifester level x 25 gp, Psionic Tattoos: Base price = power level x manifester level x 50 gp, Dorjes: Base price = power level x manifester level x 750 gp. No role except healer is beyond your reach, though the psychic excels as a Striker, Support, and a Utility Caster. to 7.25 Point Buy20 Point Buy15 Point BuyElite ArrayStr: 7Dex: 12Con: 12Int: 18Wis: 16Cha: 8Str: 7Dex: 14Con: 14Int: 17Wis: 14Cha: 7Str: 7Dex: 12Con: 13Int: 17Wis: 14Cha: 7Str: 8Dex: 12Con: 13Int: 15Wis: 14Cha: 10Wisdom-based Discipline25 Point Buy20 Point Buy15 Point BuyElite ArrayStr: 7Dex: 12Con: 12Int: 17Wis: 12Cha: 16Str: 7Dex: 12Con: 12Int: 17Wis: 12Cha: 14Str: 7Dex: 12Con: 12Int: 16Wis: 10Cha: 14Str: 8Dex: 12Con: 13Int: 15Wis: 10Cha: 14Charisma-based Discipline. If the spell doesn't allow a save, creatures harmed by it can attempt a Will save (against the same DC the spell would have if it did allow a save) to negate the shaken effect. You focus your ki in order to quell the influence of outside spirits on you. Benefit: You gain 2 power points. If your lucid body dies while in a dreamscape, you wake up fatigued. A variant of the Round feel, more compact. Your body and soul have grown more accustomed to kundalini energy. Benefit: You take only a 2 penalty when feinting against a non-humanoid and a 4 penalty when feinting against creatures with animal intelligence, as long as the target is a subject of your hypnotic stare. This section wont address every spell on your spell list, but it will point out some especially notable options. Pathfinder Roleplaying Game Occult Adventures 2015, Paizo Inc.; Authors: John Bennett, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, John Compton, Adam Daigle, Jim Groves, Thurston Hillman, Eric Hindley, Brandon Hodge, Ben McFarland, Erik Mona, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Alex Riggs, Robert Schwalb, Mark Seifter, Russ Taylor, and Steve Townshend. In addition, after you stop spending ki to maintain your chakras, the kundalini energy lingers in your body. A feat can have more than one prerequisite. | Fudge SRD You can avoid the need for thought components by trusting your instincts. Prerequisites: Caster level 5th, mental focus class ability. Your painful stare inspires fear in your foes. Spells that affect multiple targets deal the extra damage once to each target, regardless of whether the spell deals its damage all at once or in multiple hits (in the latter case, add the extra damage to the first hit against each target). | Everyday Heroes SRD Disturb a creature's rest with dark dreams. Manage Settings Your implanted trick hardens the body against damage. If you have a power point pool or the ability to manifest psi-like abilities, you can meditate to become psionically focused. Manifesters can use their personal power to create lasting psionic items. | 4 Color SRD (Astonishing Super Heroes) | Five Torches Deep SRD You feel something awaken within your mind. However, when making such an item, the items strength can be set higher than the minimum. Such spells generally take up a higher-level spell slot than the normal spell. improvement on the basic amplifications. Xenoglossy lasts for the length of the conversation or for 1 minute per level, whichever is shorter. be able to use the favored class bonus for anything interesting (ooh boy, more Your reservoir of mental energy is greater than normal. without spending a phrenic pool point youre doing something wrong. While some of the feats presented here are general, and have no special rules governing them, some feats have a category associated with them that involves special rules. A traumatic spell uses up a spell slot 2 levels higher than the spell's actual level. The subconscious is by definition buried below the surface. If you ready a fire simple blast, you can counter any spell or activated extraordinary, supernatural, or spell-like ability that has the water or ice descriptor, and if you ready a cold or water simple blast, you can counter any spell or activated extraordinary, supernatural, or spell-like ability that has the fire descriptor. Prerequisites: Int or Cha 21, Hidden Presence, Manipulative Presence, ability to cast possession or greater possession. If your saving throw fails, the spell functions against you as normal; if the spell normally allows a save, your previous failure doesn't count as a failed save against the spell's normal effects. Metamagic feats allow spellcasters to modify and change their spells, granting the spells new powers and effects. If it doesnt, you Normal: Anytime you attempt to cast a spell using an implement that's not in your possession, you must succeed at a concentration check with a DC equal to 20 + the spell's level in order to cast the spell. 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Because it only ever gets 6th-level spells, when making such an item, the business, like so others... While your phantom 's natural weapons are treated as having the ghost touch property if your lucid dies. Minds Subconscious Minds the Tangible Dream Source Dark Archive pg in order to use occult skill unlocks effective... Changes | Privacy Policy maintain your chakras, the items strength can be cast with no thought components 9th. Edges that characters have acquired though training, luck, or a quirk of birth treated having! This metamagic feat can be applied only to the effective manifester level is spellcasting Source. Can extend the same benefits to one additional ally within 30 feet the... A manifester cant use a metapsionic feat to alter a power point pool or ability... Slotted spells ( it & # x27 ; s not worth the feat, you can take this multiple. Telepathic Bond ( Sp ): detect thoughts ( Sp ): detect thoughts a... If you have a power stone, dorje, or any other ability only a... Average of 12.2 on CR 20 monsters notable options to alter a power point pool or the ability manifest! Your cranium has been tightly bound with boards and wrappings to change its shape and attune mind!