Atton is the easiest to turn into a Jedi. -Bring Bao-Dur when you see the Sullustan mechanic Tien Tubb on Nar Shaddaa, he'll have a few good lines about the war. If you want other companion dialogue: HK-47, G0-T0, Bao-Dur. Onderon: Mandalore alone. Star Wars Knights of the Old Republic 2 comes with a new way to upgrade your lightsaber. So after finding all the Jedi masters and finishing the Onderon quest, I headed to Dantooine to meet the masters. ... She tells you her companion is missing, and by mistake reveals that her companion is her droid. ... You have to get all the important scenes with Bao-Dur, like saving that Mandalorian and helping the spy on Dantooine. At this stage just go along with everything they say. Again, choose nice replies and you should gain Influence with her. Change ). 2: Atton- The first technical companion the PC gets, at first seems like a Han Solo clone, but after hitting Nar Shaddaa, reveals so much more, dealing with force sensitivity in a very unique way. Each has a bit of dialogue on the trip, and Atton I know for sure has extra dialogue when you return from Onderon. Part 23: Dantooine: Hey, We Were Running Short on Mines, Okay? From what I remember there's supposed to be a short cutscene showing the restored Enclave but that didn't show up. Brianna occasionally clashed with Visas Marr, a former Sith assassin who was initially on a … I'm playing through KOTOR 2 again for the first time in a while and I'm planning to use the save editor to unlock all the influence conversations as I go along in the hopes that a playthrough free of obsessive metagaming (i.e. constantly looking up the ideal times to have certain companions with you in order to max out everyone's influence) will be more enjoyable and immersive. Outside of the aforementioned influence opportunities that you plan on circumventing, I don't really think there's a big narrative advantage to bringing certain characters out on planets. Well this is somewhat interesting. When I got there, I headed over to the Enclave but I can't enter the door to meet them. That conversation should lead to Handmaiden becoming a Jedi Guardian. You will need to seek permission from these authors before you can use their assets; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files … End the conversation after this dialogue. Mandalorian Raiders. Main Knights of the Old Republic Walkthrough. Mix with Bao-Dur for the slavers, and Handmaiden for the guy who wants your ship. Thanks! If you haven’t completed the Master of the Palace quest you may want to do that now and come back to Dantooine for the end-game storyline later. In Knights of the Old Republic 2: The Sith Lords you can learn different things from your companions. Atton gets to finish off the twileks, T3 gets even more conversation. I'd say go with Atton for the most part, but make sure to grab Kreia before you reach the beach to get a conversation with her (Atton has one as well, but it is more sarcastic than insightful). If you want more dialogue though, HK-47, Mira/Hanharr and Kreia are good options - G0-T0 as well for the bounty hunters. Against my better judgment, we’re going to let Vrook go. KOTOR 2 Influence Guide Warning! Knights of the Old Republic II: The Sith Lords defined itself by being a game wholly unlike its predecessor. The series also encompasses a 2006 comic book series, and a massively multiplayer online role-playing game called Star Wars: The Old Republic. They had planned to make KOTOR 3, but cancelled it because LucasArts was having to make cutbacks and fired a lot of people; still, I don't see why they couldn't have eventually made one if they could wait 7 … Star Wars KOTOR 2 at IGN: walkthroughs, items, maps, video tips, and strategies. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Click to share on Reddit (Opens in new window), Click to share on Tumblr (Opens in new window), Click to share on Pinterest (Opens in new window), Click to email this to a friend (Opens in new window), Follow Premium Android Games on WordPress.com. Got to try getting your companions to strip too (Kriea's sarcasm and lethal, Handmaiden is adorable, Mira hates your guts, and Visas has stoic refusal). It is easiest to wait until Level 18 to talk to Handmaiden when you are on the Ebon Hawk because if you are level 18 you can do all her Dueling Matches and also turn her into a Jedi pretty quickly. Change ), You are commenting using your Google account. In my opinion though: Telos Surface: First time you get multiple characters. That said—I wouldn't mind making some broad decisions regarding party configuration based on prior knowledge of the game if the result will be a better/more immersive story experience (say, with more interjections from companions and/or insight into the plot because I chose to bring certain characters to certain events and locations). In another conversation you should have the option to ask Handmaiden about her Mother. Post was not sent - check your email addresses! Once you escape the planet Taris you’ll be taken to Dantooine where the Jedi enclave is located. Atton, Disciple, Visas, and Handmaiden have some crystal caves conversation however. Also, HK can help out with the repairs of the swoop bike, as can Atton, Bao-Dur and T3. Gaming, Revisiting KOTOR II, Star Wars Dantooine, Gaming, KOTOR II, Mandalore, Star Wars, The Sith Lords Revisiting KOTOR II: (#7) Onderon/Dxun, Part Deux–The Math Lesson August 19, 2015 December 29, 2016 Mei-Mei 5 Comments Star Wars: Knights of the Old Republic II – The Sith Lords is a role-playing video game developed by Obsidian Entertainment and published by LucasArts.It is the sequel to BioWare's Star Wars: Knights of the Old Republic and was released for the Xbox on December 6, 2004, for Microsoft Windows on February 8, 2005, and OS X and Linux on July 21, 2015. View Mobile Site Discord Server - https://discord.gg/8gwnpCrHello there friends, back with a KOTOR 2 Guide again! I agree. Nar Shadaa: It'd be a crime to not take Atton. Edit: As I get further along I may add suggestions of my own, such as. An add-on for TSLRCM, Extended Enclave restores several minutes of additional material to flesh out the fateful confrontation with Kreia and the masters. Last time, we were poking around the Kinrath caves on Dantooine and stumbled upon Master Vrook, the second of our four lost Jedi Masters. The Jedi council will ask to see you. ( Log Out /  Telos Academy: Kreia and Atton - Kreia gets the extra dialogue with the Handmaidens and Atton gets a show when you train with the Sisters (gender determines how much he enjoys it). Mira/Hanharr is an option as well. Most of the characters all have something interesting to say on each planet during the main quest of each. Fundamentally, the two games are similar in that they use the same engine, have the same art style and utilise the same turn-based dice-rolls style of combat, but Knights of the Old Republic II sets itself apart with its thematic presentation, writing, story and philosophy. Dantooine: None have a lot of impact here. Korriban and Dantooine, which also appeared in the original KotOR, are also revisited. Carth will meet you outside the chambers and point the way. Onderon Part 2 really reveals the sith and Korriban is a great final way to begin the final part of the game. Challenge the darkness alone. Dantooine: Side Quests. _____ _____ Star Wars: Knights of the Old Republic II: The Sith Lords Influence Guide (XBox) _____ _____ March 11, 2005 Version 2.3 Written by: Dan Simpson Email: dsimpson.faqs@gmail.com If emailing me, use this subject: KotOR 2, Influence v 2.3 (Emails that don't use this subject will be deleted, avoid using all CAPS) Email Policy: (read before emailing me!) constantly looking up the ideal times to have certain companions with you in order to max out everyone's influence) will be more enjoyable and immersive. Now talk to Kreia again and Kreia should start talking about how much time you are spending with Handmaiden. The Droid is located near the mouth of the Crystal Caves in the Sandral Grounds. Thursday, ... At the landing pad in Dantooine you are greeted by a woman who notices your lightsaber. Sorry, your blog cannot share posts by email. Follow Bastila into the Jedi Chambers. Good ideas— I especially like the suggestion to bring only Bao-Dur to Dxun! From the beginning, the production team had decided that the general atmosphere of the universe would be much darker than in Knights of the Old Republic and that the situation for the Jedi would be grim. Kotor 2 includes the same two crystal slots as the original but now comes with the option to add a cell, an emitter, and a lens. New comments cannot be posted and votes cannot be cast. Build upon the legacy and win another battle. :/ ... You can leave Nar Shadaa with all companions fully Jedified. Korriban: Not much dialogue here either. A knowledgeable historian, he was one of several tasked with attempting to contact any remaining Jedi and convince them to return to the Republic. There might be a couple instances (like Juhani and Dak) that I really don't know about, but the major benefits received from specific party members on planets pertains to influence received after doing certain actions. Make sure to talk to her again about fighting after beating her 3 times and she will teach you a power that adds you Wisdom Attribute to your Defense Raring (very very very very useful!). It's difficult to say, honestly. Carth Onasi: Republic Commander & 1 of 9 KoTOR Characters. Once the battle is complete and you have found all of the lost Jedi you can now enter the Rebuilt Jedi Enclave. Atton is good for meeting Disciple, and Handmaiden or Visas is good otherwise (though mostly for aesthetics). To start, talk to Handmaiden and ask her why she looks different. Not often do people go with just one, but there is something a bit more impactful of two old soldiers going alone on one of their old battlefields. For example, I was thinking that it makes sense to bring Atton to most of Nar Shaddaa because he's the one who suggests that you go there and because during the intro scene, when you land, he appears to be acting as something of a guide due to his prior experience with the place. Save the droid from the Kath Hounds and talk to it. Next: Dantooine & Citadel Station Redux. ( Log Out /  You can also train some of your companions to become JEDI. Dantooine, Onderon Part 2, and Korriban are better saved for the final planets as they help expand upon the exile’s past and the plot of the game. For Star Wars: Knights of the Old Republic II - The Sith Lords on the PC, a GameFAQs message board topic titled "Best companion". Chris Avellone, Lead designer for the project, felt that it would be a c… Handmaiden It… This guide should help you navigate some of the conversations to help you gain influence so you can get your companions to become Jedi. Credits and distribution permission. Back: Knights of the Old Republic 2 Walkthrough This ensures you will GAIN Influence with her and also gain a lot of Light Side Points. Since Bao-Dur is required, you are left with Kreia and Atton. In KOTOR 2, Dantooine is a single settlement of embittered survivors fending off mercenaries and scavengers looking to loot the Jedi Enclave clean of any remaining relics. Star Wars: The Old Republic Wiki is a FANDOM Games Community. Any help resolving my issue and getting into the Enclave would be much appreciated. 3: Mira- Mira's past about the Mandalorians, her current occupation and reasoning behind her feud with Hanharr is both a refreshing take on the bounty hunter trope and likable one. You may be looking for the second issue of the KotOR comic series, Knights of the Old Republic 2: Commencement, Part 2. Development of The Sith Lords began at approximately the same time that the original Knights of the Old Republic was released for the Xbox, on July 15, 2003. You have the option to Spar with Handmaiden by talking to her and asking her if she can teach you any fighting moves. I'd actually say you should go solo here. This guide should help you navigate some of the conversations to help you gain influence so you can get your companions to become Jedi. During this conversation you should gain Positive Influence and Light Side Points with her as long as you are nice to her. Now more than ever, Knights of the Old Republic is a refreshing take on Star Wars By Andy Kelly 13 January 2021 Revisiting BioWare's classic RPG in a post-Mandalorian world. With the Sparring Matches done and all of the conversations done you need to go talk to Kreia and ask Kreia why she doesn’t like Handmaiden. G0-T0's shuttle: Atton and T3. This would serve as a tiny tiny continuation of the storyline. Change ), You are commenting using your Facebook account. Press J to jump to the feed. Now go back and talk to Handmaiden and tell her that you want to talk about her Mother. Talk to them and then talk to Atton and the conversation should lead to you turning Atton into a Jedi Sentinel. If it's just the two of you, he actually gets a few extra snippets of unique dialogue (combat is also a touch more challenging). To be able to complete missions and participate in this event, you need a character of level 20 or higher. Dxun Temple: Atton as leader, Bao-Dur and Mira or Visas. You can talk to Handmaiden about her name and you can get several Light Side Points from this particular conversation. Another integral part of the KoTOR characters and principal companions, Carth is a loyal and adept pilot, who shows signs of great pain, struggle and hurt throughout his conversations with Revan. This mod is compatible with the KOTOR 2 Community Patch (compiled by A Future Pilot). In Knights of the Old Republic 2: The Sith Lords you can learn different things from your companions. Ah. Kotor 2 was pretty grey but yeah: I would've liked a 3rd Kotor in any event. Dantooine was a haven for the Jedi and a burgeoning farm world, but the player's actions in KOTOR 1 brought down Malak's wrath, bombing the world. While Surik attempted to get to know Brianna, the Echani continued to not trust her, but through acts of kindness and charity during their journey, Brianna finally believed that Atris had been wrong in her judgments. If you miss one or two you can't turn him. You will go through 3 Sparring Matches and GAIN INFLUENCE with each victory. Other user's assets Some assets in this file belong to other authors. A subreddit for fans of BioWare's classic 2003 RPG *Star Wars: Knights of the Old Republic* and Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*. ( Log Out /  The Star Wars: Knights of the Old Republic series consists of Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II – The Sith Lords, with the first game being released in 2003 and set 4,000 years before the Star Wars films. Speaking of: Onderon War: Kreia is mandatory, and Mandalore is obligatory. Bao-Dur could use some rest on the ship anyway. Dxun: Bao-Dur only. ( Log Out /  While the original Kotor only had two upgrade slots, Kotor 2 has five upgrade slots. I always have trouble. I'm playing through KOTOR 2 again for the first time in a while and I'm planning to use the save editor to unlock all the influence conversations as I go along in the hopes that a playthrough free of obsessive metagaming (i.e. The event on Dantooine is a stand-alone event on its own.To get to Dantooine and start the … Kreia also fits thematically. Game Update 5.10.3 ‘The Dantooine Incursion’ introduces a new in-game event set on the planet Dantooine. This mod also makes changes to the same files modified by my Visas Marr and Female Exile Romance mod. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. Change ), You are commenting using your Twitter account. NOTE: Always try to choose the nicest responses when talking to Handmaiden. You can also train some of your companions to become JEDI. Go to the Refugee Sector of Nar Shaddaa with Atton in your party and wander around until the two Twi’Lek show up. So does anyone have any suggestions as to which companions might be better suited to particular planets, areas, story events, quests, etc.? Press question mark to learn the rest of the keyboard shortcuts. Atton and Hanharr might as well. If you're uncertain if a mod is compatible with this mod or not, feel free to ask me. If not, HK, Mira and Visas have some comments on the Sith and bodies. 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